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CommunityCookbooks & Demos0 starsVerified 2026-09-22

Snake Jev

A desktop Snake experiment where Jev assesses the board each tick and Python combines its answers into a move; one recorded run reached 29 foods in 461 ticks before trapping itself.

Category
Cookbooks & Demos
Published by
Community
Author
siroccomask
Added
2026-09-22
Tagscommunitypythongamesdemo

Highlights

  • Each tick makes one real API request with nine questions: wall collision, body collision, and food progress for turn left, straight, and turn right.
  • Code composes only Jev's answers: it prefers food progress among collision-free actions, then lowest assessed collision risk, then straight.
  • Inputs per direction are moves_before_wall, body_distance_moves, and food_offset_moves; behind is observed but not an available action.
  • Redacted traces in .jev_traces/ hold the request, the API answers, the code composition, and before/after board snapshots.
  • The agent detects immediate hazards but does not plan a route through the full body layout, so an incorrect assessment can still kill the snake.

Quickstart

bash
git clone https://github.com/siroccomask/snake-jev.git
cd snake-jev
uv sync
cp .env.example .env
uv run python sketch.py

Watch out

MIT-licensed. Needs uv, a desktop with OpenGL support, and your own Jev API key (JEV_API_KEY); tested on macOS with Python 3.12, other platforms are unverified, and each tick may incur API charges.

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